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Short Game

The Bump-and-Run

The easiest, safest shot around the green — and why you should hit it far more often than a flop.

Watch tour pros around the green on TV and you'll see spinning flops and high-lofted wedges. Watch the best amateurs at your club, and you'll see something much less flashy: the bump-and-run. It's the highest-percentage shot in the short game, it's easy to learn, and it will save you strokes every single round.

Why the ground game wins

A flop shot asks you to slide a wedge perfectly under the ball with a long, fast swing — tiny margin for error, and a chunk or a skull is one bad inch away. A bump-and-run keeps the ball low and lets it roll to the hole like a putt. You're trading a hard shot for an easy one. When you have green to work with and nothing to carry, there's almost never a reason to hit it high.

Putt when you can. Bump-and-run when you can't putt. Only pitch it high when you have no other choice.

How to hit it

The setup does most of the work:

Pick your landing spot

This is the secret. Don't aim at the hole — aim at a landing spot a few feet onto the green, and let the ball release and roll the rest of the way like a putt. With a little practice you'll learn how much each club rolls out. A 9-iron might fly a third and roll two-thirds; a wedge more even. Once you know your ratios, you can land the ball on the same spot and just change clubs for different distances.

Practice drill: Drop five balls just off the green and hit the same landing spot with three different clubs. Watch how far each one rolls. That's your whole short game — simplified.

The bump-and-run isn't glamorous, but it turns three shots around the green into two. Learn it, trust it, and reach for the flop only when you truly have to.

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